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Dr Gadget - Soul Calibur 3

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List Price: $19.99
Our Price: $18.82
Your Save: $ 1.17 ( 6% )
Availability:
Manufacturer: Namco
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Average Customer Rating:     

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Batteries Included: 0 Binding: Video Game Brand: Namco EAN: 0722674100359 ESRB Age Rating: Teen Feature: Chronicles of the Sword mode allows your original character to play through a mode much like real-time simulation -- you can see your own character in the battles that unfold Is Autographed: 0 Is Memorabilia: 0 Label: Namco Legal Disclaimer: Warranty does not cover misuse of product. Manufacturer: Namco Model: 10035 Platform: PlayStation2 Publisher: Namco Release Date: 2006-09-08 Studio: Namco
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Features
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Chronicles of the Sword mode allows your original character to play through a mode much like real-time simulation -- you can see your own character in the battles that unfold 3 all-new characters - Zasalamel, Tira and Setsuka wield their specialty weapons to join the classic cast, for a total of over 25 characters All-new stages for battle, from a castle in Germany to a shrine in Greece, or even at the top of a clock tower. Prepare yourself for battle in Practice mode, enjoy unique battles in the Soul Arena, or view the history of the franchise and everything you've unlocked in Museum mode
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Spotlight customer reviews:
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Customer Rating:      Summary: Phoned In Comment: It seems as though Soul Calibur is taking the same route the MK franchise took during its later years pre 3D arena combat(which is just became appauling, not to be confused with making mention that this as a good thing) and while the game is just as fun as its predecessors, it feels like Namco is comfortable with just phoning it in. A lot of the gameplay mechanics feel either weighted with slower reaction times despite how quickly you do react to an attack in real time (i.e. Rolling and getting back up or attacking while getting back up is now slower and feels sluggish especially with the heavier characters like Siegfried.) or reusing quite a bit of the mechanics from SCII. I'm all for sticking with a good thing (that being said why aren't Hwang and LiLong not part of the main story line and their prime story battles not involving the beating of their replacements? (Hong Yun-Seong and Maxi respectively.)) Shiny, Pretty graphics are great to bring in a new audience (but seeing as how a game like this as so very little competition with having a niche of using weapons; that shouldn't be a hard thing to do.) The only reason i would write something like this is now after the game has been out for a few years now is with the premier of SC IV and how it feels as though the SC Team is using the same game mechanics to once again turn a fun and creative game in a potentially irritating experience. Things like this were forgivable when "Soul Blade" came out as the first of its series but I would think after so many sequels they would have figured out the glitches to assure veterans of the series that there wouldn't be any reason to be skeptical when picking up the latest installment.
BTW Namco, that Memory Card glitch was a really lame thing to overlook prior to releasing this. The level of frustration of that alone would make a fan an enemy of such a great series very quickly.
Customer Rating:      Summary: not as awesome as 2 caliber 3 Comment: Soul Caliber 3 was step in a new direction they made significant changes to the parry system and added some awesome new features. Character creation, an awesome idea that fit perfectly into the game. with a wide variety of weapon classes, you could honestly fight like a unique character. The only thing I didn't like was it felt like they were very limited on your armor selection they characters looked almost fake compared to the original cast. They stepped up the adventure, with a unique story where you could use your custom creation for awesome story telling battle. almost like a board game it was set up so that various different spot were strategic battles towards a goal. If you ever played DBZ budokai 2, it was set up the same way for it's story mode. The soundtrack was as always phenomenal, like it always has been. graphics were updated and crisp, I did not have a battle that I wasn't pleased with visually. The controls felt right at home with a ps2 controller, they were smooth and responsive. along with all that they added 2 new characters who added some spice to the already extensive cast of warriors, BUT despite all that awesomeness. There are two things that could have made this game much better. First off was the online play ability. It was possible on ps2 and they didn't do it. 2 I was an Xbox owner and really wanted it on my Xbox but instead I had to play it on the ps2 which by this time I did not own one anymore. overall it was still a great game and although I wish they had spawn or link again was a fantastic game.
Customer Rating:      Summary: A fantastic, repetitive game! Comment: Having played and loved Soul Calibur II, I was definitely excited for SCIII. The new characters looked so cool and I couldn't wait to play them. Customization was brand new to me and I had fun creating whatever I thought of. Unfortunately, it just got a bit repetitive. Each character had a very similar story and I felt like I was doing the same thing over and over again. Although fun, it didn't offer anything exciting and no one seemed to play it, either. But then I realized how good the music was. I would play just to hear the soundtrack, even though I had the physical CD of the music. Also, I started to appreciate the detailed level design and how each character's stage fit them and gave them advantages. The thought of unlocking new customization options and art was big for me, too, because the joy of unlocking something gave me a joy not found elsewhere. I could play SCIII again without being bored because I started to appreciate other aspects beside gameplay. And as soon as I heard that Soul Calibur IV would release I got the same feeling that it would be as good, if not better, than the game I loved.
Customer Rating:      Summary: The most addictive fighting game, EVER!! Comment: ARC here,
I first became aware of Soul Calibur when it was an arcade game (under a different name) years ago. The fighting game was like Mortal Kombat but with weapons such as swords, ninchunk etc. This game was addictive too.
Now, I found out about it (the PS2 game) through renting it at the Library. I was hooked. I ordered it used here on Amazon. The characters are well designed (and hotties: the young men on these game R cut!!) and unique to the fighting scene. There also is a multitute of unlockable characters, weapons, art work and demonstrations (which are fun). Even mini-movies!!
This game will keep U up at night!!! I stayed up 'til 4 am once to keep unlocking and buying newer and newer weapons!!!
Great fun!! A blast!! CCG
Customer Rating:      Summary: Cool Game Comment: considering how much money is spent on other forms of entertainment, it's worth every penny, for the amount of hours that put into it, even thus far.
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Editorial Reviews:
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In Soul Calibur 3 you'll return to the world of Soul Calibur 3 and follow your favorite characters, to see how their fate unfolds. The unholy sword was sealed by the destined one, but a mysterious individual revives the azure knight, Nightmare. The legendary battle of Soul Calibur and Soul Edge moves to the next phase. Which sword will ultimately prevail? What is the motivation of the three new souls who join the fray? Get ready for the latest installment of the most dramatic weapon-based fighting franchise available.
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